Feature Article about Being Good at Artella
Feb 21, 2018
PODCAST about Being Good at Artella
Feb 05, 2018
Feature Article about Being Good at 3DVF
Oct 18, 2017
Voted the month’s best Sketchfab models at CG CHANNEL
Sept 30, 2017
Sketchfab sponsors Being Good
Sept 26, 2017
Feature Article at THE GAME WORKSHOP
Sept 26, 2017
Feature Length Article about “Being Good” at Artstation
July 3, 2017
Autodesk SketchBook Pro Demo with Jenny Harder
Published Oct 25, 2016
Jenny Harder, concept artist for Disney Infinity at Studio Gobo, specialises in character design, moodboards, storyboards, environments and 2D animations. In this tutorial Jenny test drives Autodesk SketchBook Pro for the first time to create a character-based scene in her well-known style, and gives her observations of using a new sketching/painting tool.
The Line Art Challenge
Published by Design Studio Press, Nov 2016
Creativity has no boundaries, geographic or otherwise, which is what the 15 international artists of The Line Art Challenge, set out to prove when they embarked on an artistic feat to each produce 100 sketches in 100 days. Based in 11 different countries, the artists used modern communication methods to share their work and motivate and inspire each other across continents to reach their collective goal of 1,000 traditional sketches. While the final drawing tally was 850, the resulting artwork from this challenge is remarkable in its diversity and complexity: fantastic warriors, menacing space beasts, Gigeresque villains, and whimsical everyday heroes are among the characters you’ll meet in this unique collection.
DEVELOP LIVE at Pinewood Studios
Published Sept 18, 2015
Invited as Speaker to the all-day conference DEVELOPE LIVE examining the crossover between interactive entertainment and film.